Orc Camps are all built around simple structures that generate at the center of a circle of barren land. Some details differ between the various camps, as is outlined in the following table. Typically, a trader or a chieftain spawns in the center of the camp, alongside a number of Orcs. Orc Torches are set around the camp for lighting, and camps are usually surrounded by skulls on fenceposts.
Up to four tents, which can either be residential tents (made of wool) or forge tents (made of bricks), generate in a ring around the central table, and a small farm generates on the outskirts of the camp. Each is based around a Table of Command, which is set in the middle of a small patch of barren terrain.
These remote outposts are maintained by a variety of factions, but all of them have the same generate structure. Orc Camps are makeshift settlements of travelling Orcs, which can be found in nearly every biome in which orcs spawn.
Public Beta 6 (Isengard) Public Beta 15 (Gundabad) Public Beta 22 (Angmar) Public Beta 22 (Dol Guldur) Public Beta 30 (spawners, reworked) Update 35 (Table of Command) An Orc Tent, a common sight in camps Basic Information Biomes